An excellent RPG with simple graphics, but a well-thought-out and captivating storyline. Makes you plunge headlong into a fabulous, sometimes eerie atmosphere.
A game in which the fate of the entire underworld depends on the choice of the player. So, the war between monsters and humans ended with the former being sealed underground with a spell.
Many years later, the child fell into the dungeon through a hole in the mountain. To get out, he needs to go through the Ruins and meet with the inhabitants of the dungeons, and it depends only on the player how this story ends. There are three directions: pacifist, neutral and genocide.
Moreover, each direction has several endings, depending on the decisions you make. But there are many more possible passages. Why? Because the passage along the path of genocide will leave its mark on the world even if you later restart it and start from the very beginning.
Your actions determine how the protagonist will interact with the monsters, how many puzzles await him and which boss you will have to fight in the end.